tag:blogger.com,1999:blog-3064325214589649535.post5355659702193046901..comments2024-03-28T06:52:15.545+01:00Comments on Joost's Dev Blog: A simple way to smooth angular trailsJoost van Dongenhttp://www.blogger.com/profile/00569566310604620045noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3064325214589649535.post-78781440041327434322016-09-17T14:32:52.244+02:002016-09-17T14:32:52.244+02:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/01761084988115825691noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-31793716421580510412016-09-17T14:32:03.348+02:002016-09-17T14:32:03.348+02:00This is somehow incredible. Principally about Ix&#...This is somehow incredible. Principally about Ix's movement and how smooth is all his control. You can notice too the Chucho's Bike mode. When you do arc movements to manage the fire rate at the enemies with more accurate. This is a nice job and apparently simple way to solve some roughness in movements in vectorsAnonymoushttps://www.blogger.com/profile/01761084988115825691noreply@blogger.com