tag:blogger.com,1999:blog-3064325214589649535.post5623906484155309910..comments2024-03-28T06:52:15.545+01:00Comments on Joost's Dev Blog: What we learned improvising a live game soundtrackJoost van Dongenhttp://www.blogger.com/profile/00569566310604620045noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3064325214589649535.post-68383882711129283742017-08-16T14:30:39.074+02:002017-08-16T14:30:39.074+02:00Unfortunately I only have a recording of part of t...Unfortunately I only have a recording of part of the Ori performance and the audio quality is really low. Some synth instruments aren't audible at all. So that recording is not good enough to put online.<br /><br />Rene had been discussing fighting games a bit already and we're curious whether it would work if we both play music for one character. That would make us more sound effect than music, which would be a fun experiment. :)Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-9418237744874162572017-08-16T13:22:28.966+02:002017-08-16T13:22:28.966+02:00Great article. After hearing the journey video, I ...Great article. After hearing the journey video, I was hoping I'd be able to hear some of the Ori stuff too. <br />If someone does bring their switch, I wonder how you'd handle the music for Arms or SplatoonAlhttps://www.blogger.com/profile/03078727978488889212noreply@blogger.com