tag:blogger.com,1999:blog-3064325214589649535.post959788701846929976..comments2024-03-18T08:42:15.276+01:00Comments on Joost's Dev Blog: The history of Snowball Earth - now playable!Joost van Dongenhttp://www.blogger.com/profile/00569566310604620045noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-3064325214589649535.post-77326922337907891512020-05-19T03:37:09.345+02:002020-05-19T03:37:09.345+02:00Could you update a link to this tech demo? Would g...Could you update a link to this tech demo? Would greatly appreciate it. The torrent is long dead. Thank you!LiqMatrixhttps://www.blogger.com/profile/06071904954953163587noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-22116620755393003972015-06-14T22:00:15.047+02:002015-06-14T22:00:15.047+02:00There is no link outside Torrent. Why can't yo...There is no link outside Torrent. Why can't you download it using Torrent?Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-22365471411309016092015-06-14T19:27:33.323+02:002015-06-14T19:27:33.323+02:00can you please post a link to download the game [n...can you please post a link to download the game [not in utorrent] becuz i can't download it on utorrent .-.?Anonymoushttps://www.blogger.com/profile/01586569922538766110noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-59056882686183511522013-05-11T13:30:41.227+02:002013-05-11T13:30:41.227+02:00Note that I can remember. Probably just random bin...Note that I can remember. Probably just random binary because the main character is a robot. :)Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-84225302520582577322013-05-11T01:09:16.564+02:002013-05-11T01:09:16.564+02:00Albeit late, does the 11011 (assuming) on the side...Albeit late, does the 11011 (assuming) on the side of the ship mean anything??Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-76977055565841818152012-12-26T08:30:54.338+01:002012-12-26T08:30:54.338+01:00This comment has been removed by the author.Evanhttps://www.blogger.com/profile/18287418917064135930noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-48027471956884828922012-11-05T14:23:30.080+01:002012-11-05T14:23:30.080+01:00I also vote for Kickstarter.
Back in those days su...I also vote for Kickstarter.<br />Back in those days such games needed a publisher but nowadays players can help you.<br />I have no idea how much you need - but I saw totally bad games which raised $100 000 so this nice game must earn more!<br />If many people like your idea (which is really awesome - the game is totally in "Ice Age" style - fun and fresh) the project funding may be successful.<br />If you have no other plans please go back to this game!Slappyhttp://www.graphical-installer.comnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-10117260447565088342012-10-27T16:38:07.604+02:002012-10-27T16:38:07.604+02:00Yeah, there is an unofficial PS3 port, I think, bu...Yeah, there is an unofficial PS3 port, I think, but there is a big difference between getting an engine to run, and getting it through certification. Getting file handling right is very complex, and an engine that has never gone through that might be very difficult to tweak to make it pass all certification requirements. Also, I have no idea how good the quality of that PS3 port is in the first place.Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-77313822854404905742012-10-27T15:37:43.776+02:002012-10-27T15:37:43.776+02:00o, I asked cause i saw some ports on the Ogre foru...o, I asked cause i saw some ports on the Ogre forum.<br /><br />Good to know ^^<br /><br />thanksAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-73591240521897452382012-10-26T09:32:02.106+02:002012-10-26T09:32:02.106+02:00Only the prototype was to be done with Ogre. There...Only the prototype was to be done with Ogre. There is no console version of Ogre and we didn't want to port the engine ourselves, so we planned to use Gamebryo on console.<br /><br />At Ronimo we make 2D games now and we have our own multi-platform engine for that: the Ronitech. I still use Ogre a lot, though: for my hobby projects. Proun and Cello Fortress are both Ogre. :)Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-65757356804848794422012-10-26T00:04:33.778+02:002012-10-26T00:04:33.778+02:00You aimed to do only the prototype on Ogre o the f...You aimed to do only the prototype on Ogre o the full game as well? you still use ogre on todays project (awesomenauts?(<br /><br />looks awesome! (and even better when I played =) )Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-35101112398169104112012-10-25T09:19:20.908+02:002012-10-25T09:19:20.908+02:00Sad to see this was cancelled, would have bought i...Sad to see this was cancelled, would have bought it..<br />like the idea, the concept - looking forward to try it when home.Oliverhttps://www.blogger.com/profile/08168067277640223348noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-77094325870601395932012-10-24T16:38:51.896+02:002012-10-24T16:38:51.896+02:00A Camera object in Ogre just has the functions set...A Camera object in Ogre just has the functions setPosition() and lookAt(). All you need for a 3rd person camera. Beyond that, you just have to calculate the position yourself by calculating a position behind the character to set the camera to.Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-54528096820330442352012-10-24T15:49:34.491+02:002012-10-24T15:49:34.491+02:00Also consider steam greenlight when it is complete...Also consider steam greenlight when it is completed!<br /><br />ps. Is this still made in ogre? And if so, how did you get the 3rd person camera working? I'm just starting with Ogre and can't seem to get the camera right :(Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-58968814962169015562012-10-24T08:13:00.106+02:002012-10-24T08:13:00.106+02:00Hello, I was wondering is there any chance you mig...Hello, I was wondering is there any chance you might put the game on Kickstarter? I think the game looks and sounds like it would be a fun game. So if you make a Kickstarter you will have my money.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-44509178715103263162012-10-24T04:44:45.040+02:002012-10-24T04:44:45.040+02:00é um jogo com uma ideia super original, eu comprar...é um jogo com uma ideia super original, eu compraria achei muito valido todos os elementos, parabens aos criadores, é realmente uma pena este jogo não ter sido lançado.luishttps://www.blogger.com/profile/01971942760079801212noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-26909130197804809362012-10-24T02:16:25.818+02:002012-10-24T02:16:25.818+02:00The idea and look of it is awful, I'm glad you...The idea and look of it is awful, I'm glad you guys didn't go through with this. It looks like a lot of the shovelware on the Wii.<br /><br />S&S and Awesomenauts are really awesome though.Finesshttps://www.blogger.com/profile/14080924924893502580noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-8860348527138171482012-10-24T01:35:00.850+02:002012-10-24T01:35:00.850+02:00try luck with kickstartertry luck with kickstarterAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-51299143588713683412012-10-23T23:05:59.319+02:002012-10-23T23:05:59.319+02:00Early prototype or not, it demonstrates incredible...Early prototype or not, it demonstrates incredible creativity and I'm genuinely surprised that no publisher was willing to fund its development. I do feel that you drew the right conclusions from it, nice work putting this out!Niels Keetelshttp://www.boilerz.comnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-34067223794751944372012-10-23T19:20:10.884+02:002012-10-23T19:20:10.884+02:00Ooo yah actually the music from the other 3 videos...Ooo yah actually the music from the other 3 videos is what I enjoyed more. :) Kudos Erik!<br /><br />I am glad that I agree with your stance on doing projects like starting an indie studio - as I view Romino as having a bright future with the quality I observe in Awesomenauts - ( Haven't played Swords & Soldiers ). My own intent is to finish at least one small XNA project by myself to completion by myself.<br /><br />I believe another challenge with indie developers is entering the console market to begin with; as the development kits seem to be very restrictive. It seems like targeting the PC first, or working with something free like XNA, are really the only ways to get your feet wet on your own.<br /><br />I suppose the idea is to develop your software in a way that when access to a console devkit becomes available - you can port your engine to that API with hopefully minimal headaches.<br /><br />Any thoughts on the Ouya platform?John Mickhttp://www.johnmick.netnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-29129986903048247012012-10-23T18:35:17.114+02:002012-10-23T18:35:17.114+02:00Any chance to be launched in WiiU eShop?It's a...Any chance to be launched in WiiU eShop?It's a really nice game e looks great!I like see this in the future :/Confusehttps://www.blogger.com/profile/08820143373558500503noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-37184079606137304262012-10-23T15:26:43.803+02:002012-10-23T15:26:43.803+02:00Note that the music in the main trailer is not by ...Note that the music in the main trailer is not by Erik van Woudenberg. The in-game music (in the other three videos) is.<br /><br />My stance on doing projects like this as a starting indie studio is very simple: you should always start with making something that you can do on your own. Looking for funding can be a nice bonus, but if you fail to get funding, you should still be able to finish and release the game (although maybe a smaller version).<br /><br />Getting funding as a startup is incredibly difficult. Working on something that has a good chance of getting cancelled altogether is a real waste if you can also work on something that you can actually finish yourself.Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-66558795169983188872012-10-23T15:22:35.867+02:002012-10-23T15:22:35.867+02:00Swords & Soldiers was made without any real fu...Swords & Soldiers was made without any real funding. The game was small enough to build without hiring extra people, and we (the seven founders) could still live from our really low government money for artists (€600 per month at the time).Joost van Dongenhttps://www.blogger.com/profile/00569566310604620045noreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-90639180356383047852012-10-23T15:21:42.245+02:002012-10-23T15:21:42.245+02:00Excellent post, I love the sounds! Aline Bruijns ...Excellent post, I love the sounds! Aline Bruijns did a fantastic job with the plants "popping up" effects and Erik van Woudenberg's tune in the videos is very appropriate for the style of the game. Any chance of a separate download link for the music?<br /><br />It's interesting to see how you reflect back on the publisher's decision to not go with your project at the time. It does seem that the best approach to becoming a successful indie developer is to start very small and build a track record of successes before tackling something with a scope as large as Snowball Earth.<br />John Mickhttp://www.johnmick.netnoreply@blogger.comtag:blogger.com,1999:blog-3064325214589649535.post-30292267500767128422012-10-23T15:13:05.612+02:002012-10-23T15:13:05.612+02:00That game looked great, a shame that no publisher ...That game looked great, a shame that no publisher dared to fund it. (or good according to you)<br />The world gives a nice ice age kind of feeling, and ice age has lots of fans. :)<br /><br />One question though, how did you guys get the money to make Swords & Soldiers?Anonymousnoreply@blogger.com